Also I should probably update the documentation for how to push a mod to spacedock's API... ```curl -b ./cookies \ -F "name=Test mod $i" \ -F "short-description=Short Description $i" \ -F "version=1.0.$i" \ -F "game-id=1" \ -F "game-version=v1.9.1" \ -F "license=MIT" \ -F "zipball=@test.zip" \ -F "ckan=false" \ "http://127.0.0.1:8080/api/mod/create"``` This is what I did for the "fill the db with 10000 mods" thing